Beginning OpenGL on OS X
Posted: June 27, 2009 Filed under: Programming Leave a comment »First I have to start with a quick explanation for people who don’t know what OpenGL is. OpenGL is NOT a language. In fact, OpenGL is merely a specification which is implemented in various languages. I have always used C++ and the GLUT library, it simplifies some things. Anyway, more info can be found with a quick google search if you are interested.
Today I am going to focus primarily on getting started using OpenGL on OS X instead of doing fancy things. A couple months ago I took a course on Computer Graphics at my university. The problem was that this professor was pretty much Windows only. Needless to say I was in trouble, I didn’t know C++ and had never worked with it. Here is what I learned about setting up a usable environment